![]() ![]() ![]() Increases number of treatment ward slots to 3. Increases number of medical ward slots to 3. Increases number of treatment ward slots to 2. Increases number of medical ward slots to 2. Increases chance of curing extra diseases. Reduces positive & negative quirk treatment cost by 10% Initially, the Sanitarium only has one medical slot and one treatment slot. Patient Cells: this allows for more heroes to be treated at once.Medical Devices: reduces the cost of treating Disease and increases the chance of wiping out more than one disease at a time.Treatment Library: reduces the cost of Sanitarium Quirk treatments, allowing you to lock in positive Quirks and remove negative ones for less gold.The Sanitarium is unlocked by ? and has three places that can be upgraded: Upgrading the Sanitarium allows for more quirk and disease treatment slots and reduces treatment cost. The Sanitarium is one of the Locations in the Town where you can treat your Heroes' Quirks and Diseases for a price. In some instances I’ve even had members of my party attempt to commit suicide on the battlefield, or self-flagellate in an unsettling display of masochistic ecstasy.The front line of this war is not in the dungeon, but rather, inside the mind. This part of your character’s development is mostly out of your control and the results can vary a great deal, ranging from characters that gibber like lunatics in the heat of battle, passing up their turns, to heroes-turned-cowards pushing their way to the back of the ranks, forcing your back-row characters to fight in their place. It is the wild card, a psychological roll of the dice. ![]() However, most of the time, the changes affected by the horrors you’ll encounter will present themselves as negative personality traits hindering your party’s performance, and in some instances wrenching your control over your character’s actions, if only temporarily. ![]() Some side effects of the stresses you’ll endure exhibit themselves as temporary buffs for set periods during the game (such as while in a dungeon, or until you make camp), while others manifest as long-term positive traits, offering helpful stat boosts and situational bonuses. ![]()
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